Seeress Mydrias is the third main boss in Kingdom Rush 5: Alliance TD. She is a powerful Witch working with the Overseer (final boss) and players first encounter her at the Canyon Plateau. While completing the main campaign levels, you will unlock the Eyesore Tower level where you will encounter Seeress Mydrias at the end of the level.
Seeress Mydrias is a difficult boss with a high number of Hit Points (HP) and various magical abilities. Tackling her early in the encounter is necessary otherwise, she will get past the banners.
This guide will help you how to defeat Seeress Mydrias in Kingdom Rush 5: Alliance TD.
How to Defeat Seeress Mydrias in Kingdom Rush 5: Alliance TD
Upon clearing the several waves of enemies at the Eyesore Tower, a brief cutscene will play and Seeress Mydrias will jump to the path on the left/upper side. As you finish all the waves, make sure to level up and upgrade the abilities of all the towers on the side of Mydrias’s Tower and in the middle. Moreover, remove the rubble for the towers near the banner side to place all possible towers. Level up and upgrade them as well for a higher chance of defeating Seeress Mydrias as early as possible.
Place at least one Arcane Wizard tower in the front of the middle area and one on every side of Mydrias’s Tower. Moreover, place the Eldritch Channeler and Paladin Covenant towers on the side of the paths to hold down the enemies as soon as they come out. Make sure to level up all of the towers before Seeress Mydrias appears to deal as much damage as possible.
Furthermore, upgrading the Disintegrate and Empowerment abilities of the Arcane Wizard towers will increase the damage of nearby towers by 15% and reduce the cooldown. Upgrade the Power Overflow ability of Eldritch Channeler to extend the magic ray up to three enemies and deal 75% damage of the total magic to each enemy. Moreover, upgrade the Healing Prayer ability and activate the Lead by Example ability of the Paladin Covenant tower. Lastly, you need to place two Rocket Gunners towers to deal with the aerial enemies. It is best to place them at the end to eliminate any leftover aerial enemy.
Once Seeress Mydrias begins to walk down the upper path, call the reinforcements in front of him, and use any other ability on the path to slow her down. While she is fighting the reinforcements or breaking through the thorns, the towers will start hitting her with magic depleting her HP quickly. Moreover, order the heroes to attack Seeress Mydrias as well to defeat her quickly. Mydrias will burrow herself into the ground from time to time during the fight and will appear on an alternative path. Move your ground forces and heroes accordingly to keep the pressure on her.
NOTE: Be wary of the red portals appearing on the ground and move any ground forces out of the radius of the portals during the fight.
Furthermore, the regular enemies will come out as well on either path trying to get past the banners. Keep your eyes on the other enemies as well and if there is a need for reinforcements on any path, deploy them as soon as you can to stop them.
Upon defeating Seeress Mydrias, the Eyesore Tower level will be completed and the final level of the campaign will unlock in which you will face the main antagonist, The Overseer.
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