Welcome to the full index of Ryujin Cards, which is still a work in progress due to the sheer amount of cards available in the game. Yes, Ryujin has a plethora of cards to collect, but not all are worth using.
The main cards players focus on are those exclusive to Fighting Styles, but if you haven’t decided on which Style you want, you can have a read of my Ryujin Fighting Styles Tier List.
Ryujin Cards
Cards grant stat buffs and can alter some of your abilities. Some can be used by all players, but there are plenty that are exclusive to specific Fighting Styles and Modes.
General Cards
Fighting Style Cards
Player Trait Cards
General Cards
Applicable to all Fighting Styles, but not all work with certain Modes or Player Traits.
Mythic
Double Attack
25% chance for a skill not to go on cooldown
Perfected Skills
Skills deal 20% more DMG and use 15% less Stamina
Legendary
Mastered Skills
Skills deal 10% more DMG and use 5% less Stamina
Experienced Fighter
Skill cooldowns are reduced by 3 seconds
Rare
Practiced Skills
Skills deal 5% more DMG
Critical Hit
5% chance for a skill to deal 50% more DMG
Common
Muscle Memory
Skills use 15% less Stamina
Player Trait Cards
Applicable to all Fighting Styles.
Mythic
Vow of Power
You can’t use Modes, but your DMG increases by 10%, and you get an HP buff
Underestimated
When your HP is below 50%, the cooldown time of your skills is reduced by 15%, your DMG increases by 15%, and low HP effects are reduced by 50%
Replenishing Knockout
When you knock out a player, you replenish 30% HP and 15% Stamina
Gifted
You can learn one more skill
Brick Wall
All Damage Over Time effects deal 25% less DMG and debuffs from injuries are reduced by 20%If your HP is above 50%, you take 7.5% less DMGIf your HP is below 50%, debuffs from injuries are reduced by 35%You cannot be automatically executed by players who are weaker than you
Vitality
Replenish 0.25% HP per sec
Legendary
Style Purist
Skills that match your Style deal 15% more DMG
Sigh of Relief
When you land a Perfect Block, you replenish 12.5% of your Stamina and 7.5% of your HP
Lean Body
Your Critical Hits now deal 33% more DMG
First Hit
When you attack someone outside of combat, your DMG increases by 25%
Lung Breaker
Successfully Guard Breaking depletes their Stamina by 10% and pauses Regen for 5 seconds
Upbeat
Block Counters slow the enemy’s Attack Speed by 7.5% and increase your DMG by 10% for 15 seconds
Rare
Powerful Dashes
Dashes are 25% farther when outside of combat and 12.5% farther during combat, but use 50% more Stamina
Finisher
Deal 15% more DMG when attacking enemies below 10 HP
Ironclad
You are stunned for 10% less time
Primal
A full M1 combo inflicts enemies with Bleed, causing them to take Damage Over Time until they lose 2.5% of their total HP
Momentum
Attacks in a row increase DMG by 5%, capping at 10%
Lightning Fists
M1 attacks are 12.5% faster but deal 7.5% less DMG
Common
Quick Recovery
You are stunned by M2 attacks for 0.25 less seconds
Invigorated Hits
If your HP is above 90%, your DMG increases by 7.5%
Deep Breaths
Stamina regen increases by 15%
Fast Feet
Fighting Reflexes charge 2% faster
Fighting Style Cards
The Cards exclusive to specific Fighting Styles.
Street Fighting
Mythic
Dirty Fighter
Street Fighting skills deal 20% more DMGSkills concuss enemies for 1 second longer
Bite the Curb
Curb Stomp automatically executes, dealing 15% more DMG and concusses the enemy for 2.5 seconds
Legendary
Chaser
Dirty Tackle is 25% faster and goes 50% farther
Windpipe Crusher
Curb Stomp depletes 3% of the enemy’s Stamina per stomp and prevents Stamina regen for 5 seconds
Brain Rattler
Headbutts concuss enemies for 4 seconds and slows them down by 20% for 3 seconds
Rare
Bursting Kick
Low Blow stuns enemies for 25% longer
Stunning Kick
Low Blow deals 10% more DMG
Powerful Tackle
Dirty Tackle deals 10% more DMG
Eardrum Burster
Discombobulate inflicts Bleed
Powerful Smack
Discombobulate deals 15% more DMG
Thick Skull
Headbutt deals 10% more DMG
Common
Wide Stomp
Curb Stomp AoE increases by 20%
Concussion
Curb Stomp’s stun increases by 15%
Dizzying Tackle
Dirty Tackle stuns last 15% longer
Stunning Headbutt
Headbutt stuns last 10% longer
Tinnitus
Discombobulate concussions last for 2.5 seconds
Boxing
Mythic
Rapid Jabs
Jab attacks can be used 3 times in a row, increasing the cooldown by 50%
Heart Twist
Corkscrew auto-grips enemies, dealing 20% more DMG and stunning for 50% longer
Legendary
Perfect Weave
Weave is 60% shorter but increases the DMG of your next attack by 20% if successfully landed
Concussive Fang
White Fang stuns for 15% longer and concusses enemies for 2.5 seconds
Rare
Dizzying Weave
Weave stuns enemies for 1.25 seconds
Liver Punch
Gazelle Punch hits the enemy’s liver, depleting their Stamina by 7.5% and stopping their Stamina regen for 3 seconds
Fast Reaction Speed
Weave success cooldown time is reduced by 1 second but the miss cooldown lasts for 2 seconds longer
Tearing Fang
White Fang inflicts Bleed for 2 seconds
Common
Hardened Knuckles
Boxing skills deal 5% more DMG
Deadly Fang
White Fang deals 10% more DMG
Taekwondo
Mythic
Kick Tempest
Flurry Kick lasts for 4 hits
Executioner’s Axe
Axe Kick executes downed enemies, dealing 30% more DMG and stunning them for 25% longer
Calculated Kick
Back Kick cannot be interrupted, deals 10% more DMG and executes enemies
Legendary
540 Kick
360 Kick goes 50% farther
Rare
Explosive Kick
360 Kick deals 10% more DMG
Longer Legs
Skill ranges increase by 10%
Dizzying Kicks
Flurry Kicks stun enemies for 1.5x longer
Pressure Point Hit
Temple Hook Kick ragdolls enemies
Common
Axe Slam
Axe Kick AoE is 10% larger
Pinpoint
Temple Hook Kick stuns for 30% longer
Powerful Spin
Back Kick deals 10% more DMG
Sumo
Mythic
Skull Stomp
Stomp now executes downed players, dealing 20% more DMG and stunning them for 33% longer
Destined Grab
Sumo Grab skills cannot be cancelled
Relentless Slaps
Rensho gains Hyperarmor, dealing 20% more DMG and auto-executes
Legendary
Lung Crusher
Bear Hug deals 10% more DMG and depletes 10% of the enemy’s Stamina
Demon Grab
Slam Grab Range increases by 10%, is 20% faster and deals 15% more DMG
Spine Crusher
Bear Hugs slows enemies down by 20% for 5 seconds
Full Weight Bash
Shoulder Bash Guard Breaks and ragdolls for 1.3 seconds whilst dealing 15% more DMG
Rare
Bear Crush
Bear Hug deals 10% more DMG
Heavy Stomp
Stomp stuns enemies for 0.85 seconds
Shoulder Dash
Shoulder Bash goes 20% farther
Back Breaker
Slam ragdoll lasts 15% longer
Earth Shaker
Enemies hit by Stomp are ragdolled for 1 second
Head Slaps
Rensho inflicts Concussion for 3 seconds
Common
Powerful Stomp
Stomp AoE is 10% larger
Dizzying Bash
Shoulder Bash stuns for 20% longer
Dizzying Slaps
Rensho stuns for 10% longer
Muay Thai
Mythic
Skull Destroyer
Skull Splitter executes enemies and deals 25% more DMG, and the hitbox is 10% wider
Legendary
Guaranteed Strike
Knee Strike cannot be cancelled and can break through blocks
Fatal Blow
Skull Splitter depletes the Stamina of your enemies by 10% and stops their Stamina regen for 5 seconds
Confusion
Tiger Jaws disables the skills of enemies for 3 seconds
Iron Knee
Knee Strike concusses enemies for 3 seconds and reduces their Run Speed by 15% for 6 seconds
Rare
Roundhouse Bash
Roundhouse Kick stuns for 25% longer
Soaring Knee Kick
Flying Knee Kick goes 20% farther
Dizzying Knee Kick
Flying Knee Kick stuns for 20% longer
Sharp Jaws
Tiger Jaws deals 10% more DMG
Common
Powerful Crusher
Skull Splitter deals 10% more DMG
Strong Kick
Roundhouse Kick deals 15% more DMG
Hard Strike
Knee Strike deals 15% more DMG
Stunning Jaws
Tiger Jaws stuns last 10% longer
Karate
Mythic
Controlled Hit
Tori-Uchi does not knock back or ragdoll, but it deals 20% more DMG and stuns enemies for 50% longer. It also auto-executes
Legendary
Patient Counter
The counter window for Toru-Uchi lasts 33% longer
Controlled Kick
Side Kick does not knock back
Determined Throw
Shoulder Throw cannot be cancelled
Deep Cut
Devil Lance Bleed effect lasts 2x longer
Rare
Lung Kick
Side Kick depletes the enemy’s Stamina by 7.5% and stops Stamina regen for 3 seconds
Disorienting Throw
Shoulder Throw stuns last 20% longer
Devil Spear
Devil Lance deals 10% more DMG
Common
Dash Kick
Side Kick goes 15% farther
Spring Kick
Rapture deals 10% more DMG
Impactful Throw
Shoulder Throw deals 15% more DMG
Counter Momentum
Tori-Uchi deals 10% more DMG
Shocking Lance
Devil Lance stuns last10% longer
Wrestling
Mythic
Pro Wrestler
Wrestling grabs cannot be interrupted
Neck Breaker
Suplex deals 20% more DMG and stuns for 25% longer, whilst also auto-executing
Legendary
Concussive Bomb
Power Bomb stuns last 10% longer and Concusses enemies for 2 seconds
Rib Breaker Kick
Hitting with Drop Kick deals 5% more DMG for 15 seconds
Rare
Far Jump
Drop Kick goes 33% farther
Wall Slam
Slamming the enemy into the wall with Slam Rush deals 15% more DMG
Crushing Slam
Slam Rush depletes 15% of the enemy’s Stamina
Nuclear Bomb
Power Bomb deals 10% more DMG
Reckless Charge
Tackle goes 20% farther
Common
Strong Tackle
Tackle deals 10% more DMG
Powerful Kick
Drop Kick deals 15% more DMG
Mode Cards
This section is a WIP
The post Ryujin Cards Index [Buffs, Abilities, Types] appeared first on Gamezebo.
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