Knowing what each of the Nullscape Curses does before choosing them can drastically change how your run goes. There are the Curses available from specific levels, and those that are exclusive to certain Nullscape enemies.
My Nullscape Altars guide shines a bit more positivity, explaining how each Altar can grant you and your team a buff. However, some Altars provide buffs in exchange for a debuff.
Nullscape Curses
Debuffs. Not something you want in a game like Nullscape.
Regular Curses
All of the Curses that have a chance to spawn per level, no matter your class.
Lower Gravity
Spawns from level 1Increases player jump height
Random Spawn
Spawns from level 1Teleports players and entities to a random spot on the map at the start of every level
Savory Ring
Spawns from level 5During collapse, this Curse adds extra entities, but increases the yield of Golden Gifts by 0.15x
Scattered Gifts
Spawns from level 1Moves all Gifts and Golden Gifts within around 2 studs of their original location
Weaker Jump Pads
Spawns from level 1Weakens Jump Pads by 25% and Grapple Points by 40%
Beacon Mirage
Spawns from level 25Spawns fake Beacons during collapse and randomly changes the location of the real Beacon
If you touch a fake Beacon, your screen turns black and white, and you start to hallucinate
Bigger Tripmines
Spawns from level 5Increases the size of Tripmines by 10%
High Roller
Spawns from level 5Changes the possible effects of the Altar of Chance
Increases the Golden Gifts effect by 2.5xKill One Enemy becomes Kill Three EnemiesIncreases the number of Random Enemies to 4 instead of 2Martpocalypse changes to Oh God The Flesh, which, instead of Mart, spawns 6 Flesh
Jackpot
Spawns from level 12 (may be subject to change)Summons an Altar of Chance at the beginning of the level
LAP 2
Spawns from level 8Slows down Collapse, depending on which level you’re currently atEven if Collapse is ongoing, you can still use the Altar of Echo to spawn the Altar of Purgatory, but only if you do this before Beacon appearsBeacon spawns after 40% of the Golden Gifts are collected, but if all tiles disappear, Beacon is automatically summonedChanges the yield of Golden Gifts from the Altar of Purgatory to 1.33x
More Tripmines
Spawns from level 5Increases the number of Tripmines by 2x and can be stackedDecreases the number of Gifts
Tweaked Odds
Spawns from level 5The Altar of Chance grants both a positive and a negative effect
Increases the yield of Golden Gifts by 0.5x but reduces the 0.75x yield by 0.25x
Fake Count
Spawns from level 8Hides the number of Gifts that have been collected and showcases a random number instead
Fragile Gifts
Spawns from level 8Increases the speed of CollapseIncreases the yield of Golden Gifts by 0.75x
Nothing?
Spawns from level 8Items in the shop cost 15% lessAn extra entity is added every 5 levels, with a maximum of 8 additional yet temporary enemies
Barotrauma
Spawns from level 15Increases Seamine size by 20% and increases their knockback effect when they detonate
Minefield
Spawns from level 1050% more Seamines spawn, which can stack to 100%
Curses Exclusive to Enemies
These Curses only appear when certain entities are present.
Bell
More Ringing
Spawns from level 1Enemies can ring the Bell (except for Cadence)Decreases the cooldown of Bell’s teleport
Mighty Gong
Spawns from level 1Bell’s size increases when it teleports, which summons a shockwave, knocking back nearby players
Concussion
Spawns from level 1Ringing the Bell prevents you from jumping for a total of 7 seconds
Mart
Mart Infection
Spawns from level 1Temporary Marts are spawned by the Beacon when a player is defeated
Mart Slide
Spawns from level 1Gradually increases the speed of Mart
Bigger Marts
Spawns from level 1Increases the maximum size of Mart by 1.5x, and all Marts are 1.5x larger
Baby (and Voidbound Baby)
Pacifier
Spawns from level 1You can barely see the visual cues or hear the audio cues when a Baby or Voidbound Baby is close by
Problem Child
Spawns from level 5Causes them to feint, change their route, and increase their speed
ICBM
Bigger Blast
Spawns from level 5Increases the radius of the effect
Scorched Earth
Spawns from level 1Leaves pools of fire when it explodes
If a player touches the pool of fire, they automatically move forward for 7 seconds
Husk
Closer Husk
Spawns from level 1Halves the delay of when Husks spawn after the cue
Further Husk
Spawns from level 1Husks trail 1.6 seconds behind players
Taller Husk
Spawns from level 1Increases the height of Husks by 50%
Random Husk
Spawns from level 15Randomly increases or decreases the distance between each Husk and player
Husk Express
Spawns from level 8Spawns a barrier in front of a Husk, which, upon contact, instantly defeats a player
Conga Line
Spawns from level 10Triples the number of Husks at the beginning of each round
Springer
Springloaded
Spawns from level 5Summons a shockwave after jumpingThe shockwave, when it lands, now has a larger radius and is stronger overall
Resonating Shockwaves
Spawns from level 5Shockwaves inflict the Overtuned debuff, defeating players when they ring the Bell
Flesh
Bloodier Meat
Spawns from level 5Increases the range at which Flesh can infect tilesShoots flesh bullets that infect tiles
Blighted Jump Pads
Spawns when there is a Permanent FleshFlesh can infect Grapple Points and Jump Pads if it touches them
NIL
Cognitive Dissonance
Spawns from TBCAfter attacking for a fourth time, NIL starts to chase the same player whilst spawning fake versions of itself, inflicting players with the Insanity debuff
Insanity causes hallucinations, most notably audio-based
Guardian (and Voidbound Guardians)
Shotgun
Spawns from level 5Guardians can shoot twice with 8 bullets, dealing AoE damage to nearby players
Camouflage
Spawns from level 5Turns both Guardians and Voidbound Guardians invisible as they move, whilst increasing the speed of their bullets
Telefragger
Ambush
Spawns from level 820% chance to teleport behind a player instead of in front
When it teleports behind, its speed increases by 2x for 1.5 seconds
Accurate Telefragger
Spawns from TBCTelefragger teleports to a player based on their momentum rather than their distance
Kolona
Burning Bouquet
Spawns from TBCRazorbloom spawns when Kolona appears
Lost Embers
Spawns when there is a permanent KolonaKolona does not display a number, causing all players to rely on visuals and audio
Voidbreaker
Blade Carousel
Spawns from TBCThe Voidbreaker’s swords spin around you before attacking
Cadence
Deadly Melody
Spawns from TBCAn instrument spawns each time a player is defeated
Scrapmaw
Blueprint: Cross Beams
Spawns when there is a permanent ScrapmawScrapmaw can summon another row of lasers
The post All Nullscape Curses – Player Debuffs and Enemy Buffs appeared first on Gamezebo.
No responses yet