Our Racket Rivals Spirits Tier List ranks all Spirits from best to worst, helping you to choose the right one for you. Spirits grant you extra abilities in Racket Rivals! Want a new racket? Read our Racket Rivals Racket Tier List to see which you should roll for.
Racket Rivals Spirits Tier List
Which Spirits should you unlock in Racket Rivals?
S Tier
Jin
5-star rarityAbility: Astral Set
Pull the Shuttle towards you so you can Set itLevel 1: Unlocks Astral SetLevel 2: Pull the ball towards you fasterLevel 3: Set height increasesLevel 4: Astral Set has a shorter cooldownLevel 5: Pull the ball towards you much faster
Kyoki
4-star rarityAbility: Blindfold
Blind opponents with smokeLevel 1: Unlocks BlindfoldLevel 2: The smoke orb travels fasterLevel 3: Inflicts the blind debuff for a longer durationLevel 4: Blindfold has a shorter cooldownLevel 5: The smoke orb travels much faster
A Tier
Gazo
5-star rarityAbility: Time Control
Slow down timeLevel 1: Unlocks Time ControlLevel 2: Slows time down moreLevel 3: Time Control lasts longerLevel 4: Slows time down much moreLevel 5: Time Control has a shorter cooldown
Gojin
3-star rarityAbility: Void Run
You can turn invisible, and your running speed increasesLevel 1: Unlocks Void RunLevel 2: Your running speed increasesLevel 3: Void Run has a short cooldownLevel 4: You turn invisible for longerLevel 5: Your running speed increases more
B Tier
Senshu
3-star rarityAbility: Defensive Bomb
Defend an area with a bombLevel 1: Unlocks Defensive BombLevel 2: The bomb affects a larger areaLevel 3: The defensive sphere has a longer durationLevel 4: The cooldown for Defensive Bomb reducesLevel 5: The bomb affects a much larger area
Gomu
3-star rarityAbility: Freeze
Freezes the Shuttle in place, which can only be broken by hitting the Shuttle againLevel 1: Unlocks FreezeLevel 2: Freeze duration lasts longerLevel 3: Freeze ability has a shorter cooldownLevel 4: Freeze duration lasts much longerLevel 5: Freeze ability has a much shorter cooldown
C Tier
Hinari
4-star rarityAbility: Overheat
The opposing team needs to use the Set move to remove the fire from the ShuttleLevel 1: Unlocks OverheatLevel 2: The pre-hit time lasts longerLevel 3: Overheat has a shorter cooldownLevel 4: The pre-hit time lasts much longerLevel 5: Overheat has a much shorter cooldown
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