There are a variety of Dead Planets classes to choose from, but the one you pick depends on what role you want to play! If you’re enjoying this game, have a read of our Dead Rails Classes guide, which covers a game that directly inspired Dead Planets.
Dead Planets Classes
How to unlock classes and what each one does!
All Classes
Which classes can you play as in Dead Planets?
Demolitionist
The Demolitionist relies on blowing things up and not much else, which is why they start with Pulse Grenades instead of literally anything else. Causing maximum destruction is their goal!
Passive:
You spawn into a match with 2 Pulse Grenades
Costs:
15 coins
Medic
The Medic class focuses on keeping all team members alive and maintaining their HP with Medkits. With a Medic on the team, you already have 2 Medkits on board!
Passive:
You spawn into a match with 2 Medkits
Costs:
15 coins
Scout
With a faster walking speed and the ability to highlight locations where activity has been detected, the Scout class is good at… well, scouting the area out.
Passive:
You can highlight the locations of events that occur nearbyYour walking speed is 50% faster
Costs:
25 coins
Technician
The Technician class focuses on increasing the overall speed of the truck and not much else. They’re useful to have on a team when you want to get from point A to point B as quickly as possible.
Passive:
The speed of the truck is 20% faster
Costs:
45 coins
Helion
The Helion class much prefers the daytime rather than the nighttime. Because of this, they can get most of the stuff they need done by the time the sun sets!
Passive:
When it is daytime, the passive replenishment of HP is buffed for Helion players
Costs:
50 coins
Sharpshooter
Great with a gun and attacking at long range.
Passive:
When using a Pulse 9, you deal double the amount of DMGYou spawn into a match with a Pulse 9 weapon
Costs:
60 coins
Jetpacker
They can move around much faster with a jetpack, allowing them to traverse difficult terrains and evade enemies.
Passive:
You have a permanent jetpack
Costs:
80 coins
Drone Operator
Instead of doing all the work themselves, they get their drone to do it for them.
Passive:
You have a permanent drone that you can use to shoot down targets
Costs:
100 coins
Daredevil
This class relies on taking DMG to boost their own!
Passive:
The lower your HP, the more DMG you deal in combat
Costs:
150 coins
Xera-Guardian
Thanks to the shield that is constantly active, Xera-Guardian players have the highest defence out of all classes.
Passive:
You have a permanent shield, but it disables when you take part in boss battles
Costs:
150 coins
Best Classes in Dead Planets
What are the best classes to unlock?
Drone Operator
You can use a drone to help your team without having to get hurt yourself
Helion
Buffing the HP replenishment of all team members when the sun is up, meaning you don’t have to rely on Medkits as much
Sharpshooter
Spawning with a Pulse 9 gun, you deal more DMG with said weapon, making you lethal in combat
How to Unlock New Classes in Dead Planets
If you want to unlock a new class, you need to collect a sufficient amount of in-game coins beforehand. In the main lobby area, head to the left side of the ‘Play’ sign to find the ‘Classes’ spot. Jump down the hole to enter the class menu, where you can unlock different classes with the coins you’ve collected.
The post Best Dead Planets Classes to Choose – Perks and How to Unlock appeared first on Gamezebo.
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