Ninja Time Elements – Skills and Rarities

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Learn about all Ninja Time Elements, including their base damage, passive abilities, and if they have any additional effects in combat.

What’s your current element in Ninja Time? For rankings on each of them, read our Ninja Time Element Tier List!

Ninja Time Elements

All elements, their rarities, and what they do!

Natural Elements

This rarity has a 95% drop rate chance.

Fire

Passive Ability:
Fire Damage – Some Fire Element skills deal Damage Over Time (DOT)
Skills:
Skill 1
Requires: 1 Ninjutsu and 15 Chakra7 DMG per Shuriken (increases by 1 per mastery level and deals +1 second of Fire DMG)
Skill 2
Requires: 2 Ninjutsu and 25 Chakra12 base DMG (increases by 3 per mastery level and deals +1 second of Fire DMG)
Skill 3
Requires: 4 Ninjutsu and 45 Chakra7 base DMG per fireball (increases by 3 per mastery level and +3 seconds of Fire DMG)
Skill 4
Requires: 4 Ninjutsu and 45 Chakra20 base DMG (increases by 4 per mastery level and +3 seconds of Fire DMG)
Skill 5
Requires: 8 Ninjutsu and 5 Chakra per second12 base DMG (increases by 1 per mastery level and +1 second of Fire DMG)
Skill 6
Requires: 12 Ninjutsu and 30 Chakra30 base DMG (increases by 3 per mastery level and +1 second of Fire DMG)
Skill 7
Requires: 16 Ninjutsu and 75 Chakra65 base DMG (increases by 8 per mastery level and +2 seconds of Fire DMG)
Skill 8
Requires: 15 Ninjutsu and 175 Chakra120 base DMG (increases by 10 per mastery level and +5 seconds of Fire DMG)

Water

Skills:
Skill 1
Requires: 1 Ninjutsu and 20 Chakra17 base DMG (increases by 3 per mastery level and +2 seconds of 25% Slow)
Skill 2
Requires: 2 Ninjutsu and 25 Chakra24 base DMG (increases by 4 per mastery level)Pushes enemies back and blocks incoming projectiles
Skill 3
Requires: 4 Ninjutsu and 35 Chakra22 base DMG (increases by 5 per mastery level and +2 seconds of 25% Slow)
Skill 4
Requires: 6 Ninjutsu and 50 Chakra5 base DMG per hit (increases by 1.5 per mastery level)Breaks defense and stuns enemies
Skill 5
Requires: 8 Ninjutsu and 65 Chakra5 base DMG per hit (increases by 1.5 per mastery level)Breaks defense and stuns enemies
Skill 6
Requires: 12 Ninjutsu and 85 Chakra65 base DMG (increases by 8 per mastery level and +2 seconds of 25% Slow)
Skill 7
Requires: 16 Ninjutsu and 95 Chakra40 base DMG per water pillar (increases by 14 per mastery level)
Skill 8
Requires: 20 Ninjutsu and 150 Chakra100 base DMG (increases by 16 per mastery level)Breaks defense

Lightning

Passive Ability:
Some Lightning skills inflict enemies with Electrify, which stuns them
Skills:
Skill 1
Requires: 1 Ninjutsu and 15 Chakra4 base DMG per hit (increases by 0.7 per mastery level and +2 seconds of Electrify)
Skill 2
Requires: 2 Ninjutsu and 25 Chakra (increases by 5 per second)3 base DMG per hit (increases by 0.6 per mastery level)Stuns enemies
Skill 3
Requires: 4 Ninjutsu and 45 Chakra25 base DMG (increases by 4 per mastery level and +4 seconds of Electrify)Breaks defense
Skill 4
Requires: 6 Ninjutsu and 5 Chakra per second2 base DMG per hit (increases by 1.4 per mastery level)Stuns enemies
Skill 5
Requires: 8 Ninjutsu and 5 Chakra per secondIncreases Agility Mastery by 20
Skill 6
Requires: 12 Ninjutsu and 75 Chakra40 base DMG (increases by 12 per mastery level and +6 seconds of Electrify)Breaks defense
Skill 7
Requires: 16 Ninjutsu and 85 Chakra55 base DMG (increases by 9 per mastery level and +4 seconds of Electrify)
Skill 8
Requires: 20 Ninjutsu and 200 Chakra290 base DMG (increases by 28 per mastery level and +6 seconds of Electrify)Breaks defense

Wind

Skills:
Skill 1
Requires: 1 Ninjutsu and 15 Chakra19 base DMG (increases by 2.5 per mastery level)
Skill 2
Requires: 2 Ninjutsu and 35 ChakraAllows you to dash
Skill 3
Requires: 4 Ninjutsu and 40 Chakra17 base DMG (increases by 4 per mastery level)
Skill 4
Requires: 5 Ninjutsu and 50 Chakra18 base DMG (increases by 8 per mastery level)Breaks defense
Skill 5
Requires: 8 Ninjutsu and 65 Chakra35 base DMG (increases by 6 per mastery level)Breaks defense
Skill 6
Requires: 12 Ninjutsu and 80 Chakra5 base DMG per hit (increases by 0.75 per mastery level)
Skill 7
Requires: 16 Ninjutsu and 85 Chakra70 base DMG per second (increases by 10 per mastery level)
Skill 8
Requires: 20 Ninjutsu and 100 Chakra25 base DMG per hit (increases by 2 per mastery level)Breaks defense

Earth

Skills:
Skill 1
Requires: 1 Ninjutsu and 20 Chakra3 base DMG per hit (increases by 0.5 per mastery level)
Skill 2
Requires 2 Ninjutsu and 25 Chakra (increases by 5 per second)
Skill 3
Requires: 4 Ninjutsu and 45 Chakra15 base DMG (increases by 12 per mastery level)
Skill 4
Requires: 6 Ninjutsu and 55 Chakra (increases by 5 per second)
Skill 5
Requires: 8 Ninjutsu and 50 ChakraInflicts enemies with 50% Slow
Skill 6
Requires: 12 Ninjutsu and 45 Chakra32 base DMG (increases by 3.5 per mastery level)Breaks defense
Skill 7
Requires: 16 Ninjutsu and 80 Chakra (increases by 5 per second)Drains 50 Chakra from the enemy per second
Skill 8
Requires: 20 Ninjutsu and 150 Chakra1 base DMG per hit (increases by 1 per mastery level)

Genkai Elements

The rarest elements in the game have a 5% drop rate chance.

Passive Ability:
Freeze – Some Ice skills stun enemies by inflicting them with the Freeze debuff
Skills:
Skill 1
Requires: 1 Ninjutsu and 15 Chakra10 base DMG per needle (increases by 1 per mastery level)
Skill 2
Requires: 3 Ninjutsu and 45 Chakra20 base DMG (increases by 6 per mastery level and +1 second of Freeze)
Skill 3
Requires: 6 Ninjutsu and 35 Chakra25 base DMG (increases by 8 per mastery level + 3 seconds of Freeze)Breaks defense
Skill 4
Requires: 10 Ninjutsu and 50 Chakra30 base DMG (increases by 10 per mastery level +2 seconds of Freeze)
Skill 5
Requires: 15 Ninjutsu and 75 Chakra65 base DMG (increases by 8 per mastery level +2 seconds of Freeze)
Skill 6
Requires: 20 Ninjutsu and 100 Chakra3 base DMG per hit (increases by 0.8 per mastery level)

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