Doomspire Defense Tier List – Best Towers!

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Our Doomspire Defense tier list is just what you need when loading up the game for the first time! Bombarded with costs, towers locked behind levels, and a range of abilities, it’s not easy when trying to work out which towers are best for your strategy!

Visit the Doomspire Defense Roblox page to learn more about the game! For more tower defense games, read our Anime Defenders Cursed Knight guide and our Anime Defenders Donut Warrior guide.

Doomspire Defense Tier List

Saved up some cash but not sure which towers to buy first in Doomspire Defense? Take a look at these rankings!

S Tier

The best towers in Doomspire Defense!

Cloner
IntermediateCosts $1.5KCreates clones to fight alongside them in battle
Wizard
IntermediateCosts $1.25KDeals fire damage, inflicting them with the Burn debuff
Boombox
AdvancedCosts $4.25KBuffs the overall Speed of your towers (must be in range)
Rockstar
Advanced (level 20)Costs $6KContinuous AoE attackBuffs the overall DMG of the towers that are positioned close by
General
Advanced (level 80)Costs $12KDrops airstrike attacks, extra soldiers, buffs the range of your towers, and drops off supplies

A Tier

These towers are a little on the pricier side, but for good reason!

Baller
IntermediateCosts $700Uses balls that bounce in battle, striking multiple enemies more than once
Mr Tix
IntermediateCosts $1KYou earn more in-game Cash per wave
Arsenal
Intermediate (level 10)Costs $3K2 agents attack the enemies without sharing damage and range
You basically get double stats!

Six-Shooter
IntermediateCosts $2KCan attack 1 to 6 enemies at once, though the overall damage is reduced by 0.5 per targeted enemy
Spawner
Advanced (level 10)Costs $4KSpawns summons that attack on the path where the Spawner is placed
Pianist
Advanced (level 15)Costs $4.5KDefeats pianos, stuns them, and continues to deal DMG
Hyperlaser
Advanced (level 15)Costs $5KInstantly defeats an enemy but has an extremely long cooldown
Machinery
Advanced (level 40)Costs $10KAttacks enemies with a beam that deals high amount of damageCan summon turrets when you reach the later levels, as long as the tower has the Overheated effect

B Tier

They’re worth the cash, but are also pretty situational! Plus, compared to the above towers, they’re quite weak.

Sword Master
StarterCosts $200Can attack multiple enemies with a sword
Bomber
StarterCosts $500Uses bombs in battle that explode, causing an AoE attack
Freezer
StarterCosts $600Freezes enemiesWhen upgraded, you can then attack the frozen enemies
Rocketeer
IntermediateCosts $800Attacks with single-target rockets, but deals splash DMG
Troweler
IntermediateCosts $2.5KDamages enemies with walls, but said walls also damage this towerAny summons that walk through the wall have their HP replenished
Heavy Gunner
Advanced (level 10)Costs $4.75KDeals lots of DMG with a turret, but it must lock on to an enemy first and then charge upIf this tower is stunned, the turret can break
Pizza Place
Advanced (level 20)Costs $5.5KForces enemies to spend in-game cash on pizza

C Tier

Are these towers a waste of your in-game cash? Probably.

Slingshotter
StarterCosts $100Uses a slingshot to attack but may miss some of the hits
Paintballer
StarterCosts $400Attacks enemies with paint, uncloaking those who are invisible (very situational, hence the ranking!)

D Tier

The weakest towers in the game, don’t use them!

Battler
StarterThe beginner tower0 weapons apart from guns

The post Doomspire Defense Tier List – Best Towers! appeared first on Gamezebo.

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